GRAPHICS SOFTWARE ENGINEER


Located in Chicago’s River North area, Level Ex’s fast-growing game studio is transforming the way physicians hone and refine their skills in our industry-leading mobile, AR, and VR titles.

Our games are built on state-of-the-art graphics and physics tech, and use game mechanics to capture the thrill and challenge of being a physician. These games increase in difficulty as the player progresses, and are carefully crafted through level design, compulsion loops, and refined gameplay balance. Backed with a mature art pipeline and latest-gen engine tech, we’re able to recreate a variety of medical challenges with spectacular realism.

Our engine has earned the trust of the country’s leading physicians; plus we’ve custom-built real-time fluids, tissue shading, and soft-body systems to enable a wide range of realistic new game mechanics. Our team unites award-winning game designers, developers, and artists with industry-leading physicians, all passionate about using game design to empower doctors across the world to improve their skills and better treat their patients.

We’re currently looking for a talented, problem-solving Graphics Software Engineer to join our expanding team.

 

What You’ll Be Doing With Us

  • Create elements of the human body in extreme detail in a real-time, rendered environment: including tissue, blood, and fluids

  • Create new shaders, shader nodes, and materials for a wide range of surfaces and visual effects

  • Work closely with the art team to prototype new techniques and establish texture/modeling pipelines for production shaders

  • Implement performance optimizations on various mobile devices and VR

 

Who We Want To Meet

  • 4+ years game industry development experience

  • BS or MS in Computer Science or equivalent

  • Experience authoring shaders in HLSL, GLSL and/or Cg.

  • Deep 3D math skills (linear algebra, matrix/vector math, trigonometry, etc.)

  • Background in computer graphics, including the fundamentals of lighting models, ray tracing, rasterization, texture mapping, and shading

  • Basic understanding of GPU architecture

  • Experience with shader performance and debugging tools

 

Bonus Points For

  • Experience with visual shader editors (UE4, Shader Forge, or ShaderMonkey)

  • Unity or UE4 experience

  • Mobile shader development/optimization experience

  • 3D Graphics API experience (OpenGL or DirectX)

  • Apple Metal experience

 

How We Make You Happy

  • Creating games that genuinely make a difference in people’s lives

  • Competitive salary

  • Paid vacation, sick days, and holidays

  • Medical, dental and vision benefits

  • 401k plan with matching, flex spending account, and commuter benefits

  • Unlimited cold brew coffee, beer, and tasty snacks

  • Flexible, reasonable work schedules in a team-focused environment

 

Interested?  

 

For the fastest consideration please send us your resume along with a cover letter detailing why you’re a fit for this role using the “Apply” button at the top. As a backup, you can also email your resume and cover letter to careers@level-ex.com. We look forward to hearing from you and exploring the possibilities.

 

No Agencies/Recruiters Please

Candidates must be authorized to work and accept new employment in the U.S.